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Friday, January 16, 2009

Girls

Hi there!

here are 2 more of my daubs :)
(low resolution female body practice)
(female face drawing practice)

after all, site name is about "drawing girls", right? :) I know they are not very good..
but still, as usual, please gimme some critics!

Cheers,
Anton

6 comments:

Luca said...

Well not bad, I recommend you to study more about the human anathomy (especially females in this case)... also the structure of muscles... they'll difine women much more but shall not be overtoned, otherwise they'll turn into beasts! :)

Peace!

Craig said...

Hi,

These both look like good starts, but still kind of underpaintings. When I start, I generally start with basic shapes. Ovals, cirlcles, cylinders. It looks like you did that. But then I go in and try to work out the form and the structure of the bones and muscles more, like Luca said. I'm really having this problem too when I work digitally.

Two main problems I notice is that the shape of the breasts seems a little strange. Of course, breasts aren't balls, but these look a little saggy, like they're filled with sand. Maybe reshape them. The other problem is the ribcage. Bones don't bend at all, so they should be consistent (for the most part) from the left side to the right, as long as there aren't any joints.

Hope this helps!

C.

Anton said...

thanks a lot, guys, for your comments! I'll try to take your advices into account in next works
...gotta study anatomy :) muscles especially

as for breasts, I guess they got screwed with cloth a bit, which I did in hurry - here is more explicit version :)
http://tinyurl.com/6wx9wp

thanks,
Anton

Andrew Wong said...

Yeah, good start--you're using value to show form and also starting to use color in the second one.

You may want to pick up some anatomy reference books. They tend to pay for themselves because you keep using them over and over. Here's a short list:

Eliot Goldfinger - Human Anatomy for Artists (The Elements of Form)
The most detailed reference I've seen for individual muscles--their locations and insertion points. Unfortunately, there isn't a lot in the way of full-figure reference.

Stephen Rogers Peck - Atlas of Human Anatomy for Artists
A solid all-around anatomy reference. There are some useful sketches in here that give general proportions (e.g. forearm/hand/finger relationships)

Sarah Simblet - Anatomy for the Artist
I've seen some art schools use this book recently, and the reference photos are quite good--the models are very... photogenic. There are useful angles and even poses taken after master paintings. Unfortunately, Simblet's drawing style is somewhat stylized, and her drawings are used for bone overlays.

George B. Bridgman - Constructive Anatomy
I haven't looked at this one yet, but people recommend it a lot.

Mike Matessi - Force
This one is, in my opinion, a must-have. Although its focus isn't on anatomy, incorporating his ideas into your process will breathe life into your figure drawings, especially with gesture. You may want to hold off on this one until you've gotten another anatomy reference first.

I've probably missed some good references, but there is a link on the bottom of Xia's blog full of recommended art books you can flip through.

Craig said...

Andrew Loomis is great for anatomy, and you can find pdf's of a lot of his stuff free online. I think it's out of copyright now, so it's legal, but don't quote me on that.

Anton said...

thanks again!

I guess I have several books such as Loomis ones, which are great, but I did not have a chance to read them carefully yet (which means that I need to follow author's drawings when reading, and it will take a while)
also got "Force" one... will try to find other ones that you recommend

I think the biggest problem about anatomy for me is to understand foreshortening and perspective when there are different vanishing points of limbs. I understand that its possible to approximate all parts with basic forms like cylinders, but actually limbs are not cylinders when I try to add muscles... I guess there is no good "scientific" approach for that (I cant believe that artists define vanishing points and cross-sections or projections for each limb when drawing), only to practice until it looks good (or use references, or mannequin, or look at mirror :)).

would be nice if anybody could give an advice on that.. meanwhile will try to read some books

thanks,
Anton

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